• Software: Gdevelop, Sandbox, Unreal / other game designing open source Software.
• Class: VI - VIII
• No. of Participants: 2
• Specifying copyright credits whenever necessary.
• Participants are allowed to bring any type of storage device.
Topic: Create a fun survival game where players need to use smart strategies and explore a big world.
They must find and manage resources like food, water, and tools to stay alive while dealing with changing weather
and wild animals. Players should keep an eye on their health and can make tools and weapons from what they find.
The game will have a large open world with new places to explore and hidden surprises to discover.
The project submission deadline is October 20th, 2024, by 11:59 PM via the provided link.
Requirements
• Submit the game along with GDD (Game Design Document) & 1-2 minutes video of the gameplay.
• 30-sec to 60-sec video of your final Project presentation/Explanation.
• The shortlisted teams will present their final projects on Day 2, October 26, 2024.
Judgement Criteria
• Relevance to the theme
• Usage of tools
• Originality & Creativity
• Overall presentation
Link to Submit your Project:
VectorVision
Logo Designing (Hybrid - Online+Offline)
Class: VI-VIII No. of Participants: 2
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VectorVision
Logo Designing (Hybrid - Online+Offline)
Event Rules
• Software: Photoshop, Vectr, Illustrator, Coreldraw / other graphic designing open source Software
• Class: VI - VIII
• No. of Participants: 2
• If any copyrighted content is used, specifying credits are compulsory.
• Participants are allowed to bring any type of storage device.
Topic: Design an informative infographic on the Future of Animals,
featuring clear visuals like charts and icons to present data in a simple, engaging manner.
The infographic should raise awareness about endangered species, the challenges they encounter,
and highlight the importance of conservation efforts.
The project submission deadline is October 20th, 2024, by 11:59 PM via the provided link:
Requirements
• Format – Jpeg or PDF
• File Size – up to 50 MB
• The shortlisted teams will present their final projects on Day 2, October 26, 2024.
Judgement Criteria
• Relevance to the theme
• Usage of tools
• Originality & Creativity
• Overall presentation
Link to Submit your Project:
Animal OlymPICS
Animated Story
Class: I-II No. of Participants: 2
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Animal OlymPICS
Animated Story
Event Rules
• Software: Wick Editor
• Class: I-II
• No. of Participants: 2
• Time limit: 1 hr.
• Topic: Olympics held in a forest
• Create a short animated story using the given software.
• Images will be provided related to the topic on the spot.
• Software: HatchXR
• Class: III - V
• No. of Participants: 2
• Topic : Adventures in Space
• Time limit: 1.5 hrs.(prep.)
• 2 min.(presentation)
• Students will create an interactive story using Hatchxr.
Judgement Criteria
• Adherence to the topic
• Originality & Creativity
• Coding Complexity
• Overall Presentation
Landscape Unveil
A Digital Journey to Nature
Class: III-V No. of Participants: 2
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Landscape Unveils
A Digital Journey to Nature
Event Rules
• Class: III-V
• No. of Participants: 2
• Software: kapwing (https://www.kapwing.com)
• Time Limit: 2 hrs.
• Topic: Green Genius AI (SDG 15- Life on Land)
• Students will create a video where planet protectors
unite: create inspire and act.
• They can use Internet to take relevant pictures and other
information.
• Sign in ids will be provided by the host school.
• Class: Open
• No. of Participants: 2
• Software : Blender
• Topic: Tech Beyond Tomorrow
• Time: 2.5 hrs. (2 hrs. to design 30 min. to render)
• Participants, need to design an animated 3D model on
depicting a future technology or invention, explaining its
functionality and impact on society.
• Participants using their own resources/materials will result in
disqualification.
Judgement Criteria
• Relevance to the theme
• Usage of tools
• Originality & Creativity
• Overall presentation
Pixelpit
Minecraft (Gaming)
Class: VI-VIII No. of Participants: 1
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Pixelpit
Minecraft (Gaming)
Event Rules
• Software: Minecraft(Education Edition)
• Class: VI-VIII
• No. of Participants: 1
• Topic : On the spot
• Time limit: 2.5 hrs.(prep.)
• Presentation-2 min
• Participant is required to create an attractive design and build
an environment that showcases imaginative concepts
related to the given topic.
• Teams to incorporate elements relevant to the theme.
• Microsoft IDs will be provided by the host school.
Judgement Criteria
• Creativity and Innovation
• Visual Appeal
• Integration of Theme
• Content
EmpowerX
Web Development for Change
Class: IX-XII No. of Participants: 2-4
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EmpowerX
Web Development for Change
Event Rules
• Software: HTML, CSS, JavaScript files
• Class: IX-XII
• No. of Participants: 2-4
• Topic : Online( will be disclosed on 12.10.24)
• Time Limit: 10-15 min. max.(presentation)
• Collaboration between team members is encouraged to
divide responsibilities such as coding, content creation,
design, and presenting.
• Final Presentation Round (Day-I)
Online Submission Round (Initial Entry):
• Teams will receive the problem statement after registration.
• Each team will submit their website through an online portal.
The submission will include:
• Source code.
• A brief description (200 words) of how the website addresses
the problem statement and their development process.
• All teams from the online round will proceed to
the final round.
• In this round, teams will present their website.
The presentation must include:
• Introduction to the website.
• How the website addresses the problem statement.
• Technical explanation of their use of HTML, CSS,
JavaScript, and prompt engineering through Chat GPT, Google Gemini, Claude or any other AI Assistant.
• A live demonstration of the website.
Judgement Criteria
• Content and Relevance
• Design and User Experience
• Technical Implementation
• Interactivity and Engagement
• Impact and Solutions
• Overall Presentation
Problem Statement:
Submission Link:
Algorithmic Arithmetic
Gotta Math'em All - Python
Class: IX-XII No. of Participants: 2
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Algorithmic Arithmetic
Gotta Math'em All - Python
Events Rules
• Software: Python
• Class: IX-XII
• No. of Participants: 2
• Time limit: 1.5 hrs.
• Topic: Python coding for Numerical Analysis
• Participants will be required to write programmes to solve a
mathematical problem.
• The event will assess the proficiency of the participants in
both mathematics and programming.
• In the case of a tie, the rules for the tiebreaker will be
announced on the spot.
• Avoid the use of Library to code to bag as many points as you can. Use of Library to code will lead to deduction of points.
• Software: IDE
• Class: Open
• No. of Participants: 2
• Time Limit: 5 min.(presentation)
• Topic: Building the Ultimate Virtual Assistant
• Design a versatile Chabot using Python for an imaginary
product. The Chabot should serve as a virtual assistant
capable of answering a wide range of user inquiries related
to the product of your choice.
• At least 4 of the given key functionalities are required:
— Product Information
— Pricing
— Availability
— Delivery Options
• Join the Discord server and submit your entries by October
22, 2024, 23:59 hrs.
Finals:
• Shortlisted Teams will have to bring their project on the event
day, in a pen drive or on their laptop.
• They will have to present their project, which will be followed
by a Q&A session
— Customer Support
• Participants will have to bring their projects in pen drive or
carry their laptop on the day of event.
Judgement Criteria
• Functionality and Usability
• Innovation and Creativity
• User Experience
• Presentation and Explanation
Click to Submit Bot:
Submit your bots before October 24, 2024, 11:59 pm
Sherlocked
Online Cryptic Hunt
Class: Open No. of Participants: 1
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Sherlocked
Online Cryptic Hunt
Online cryptic hunt which will make you think like
you never did before. It’s a CTF event where you
will be given hints on the basis of which you need to
answer and move on to the next level. The hint can
be anywhere on the internet like in a search engine, a
streaming platform or in the school!
Event Rules
• Class: Open
• No. of Participants: 1
• Time limit: 48 hrs
• Hints to each level will be uploaded on the discord server.
Judgement Criteria
• Number of levels traced
CIPHERED CASE
Surprise Event
Class: Open No. of Participants: 2
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CIPHERED CASE
Surprise Event
Event Rules
• Class: Open
• No. of Participants: 2
• Time limit: 2 hrs.
• Event Description: This is a surprise event where the specifics
will only be revealed on the day of the competition.
• All schools are required to nominate one student as a
participant. Schools are requested to send their all-rounder
for this event.
Judgement Criteria
• The variations in the event will be declared on the spot.
Virtual Warriors
Valorant (Gaming)
Class: Open No. of Participants: 5+1
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Virtual Warriors
Valorant (Gaming)
Event Rules
• Software: Game-Valorant
• Class: Open
• No. of Participants: 5+1
• Only first 16 entries will be allowed to participate
• Top 4 teams from the prelims will proceed to the final round
• Prelims: 24 October, 2024 (online)
• Finals: 25 October, 2024 (online)
Discord Server:
Microbit
ATL
Class: III-V No. of Participants: 2
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Microbit
Story Creation
Event Rules
• Class: III-V
• No. of Participants: 2
• Time limit: 1.5 hrs.
• Deliverables: Working emoticon, code, and presentation.
• Theme Description: Solve a series of three riddles to create an
emoticon using the Turtle extension for Microbit. Each
riddle provides clues for designing the final emoticon.
Riddle Levels:
• Level 1: Basic clue about the emoticon's design.
• Level 2: Intermediate clue for refinement.
• Level 3: Final clue leading to the emoticon creation.
Participants will create a recommendation system using AI
and machine learning techniques. The system should
recommend movies, books, music, or any other products
based on user preferences, past behaviors, and ratings.
Event Rules
• Class: Open
• No. of Participants: 1-3 students
• Time limit: 3 hrs.(prep)
5 min. (presentation). Project Description:
• Dataset: Participants can use publicly available datasets or
create their own by collecting data on user preferences, such
as movie ratings, book reviews, or music listening habits.
• Technology Stack: Python, with libraries like Pandas, Scikit-
learn, and TensorFlow.
• Participants can also use collaborative filtering or content-
based filtering techniques to build the recommendation
engine.
• Output: The system should suggest relevant items (movies,
books, etc.) based on a user's previous choices or inputs.
• Participant to bring their own device.
Event Rules
• Class: open
• No. of Participants: 3
• Time limit: 2 hrs.
• Deliverables: Working robot, code, and presentation.
• Theme Description: Build and program robots to play soccer,
with an emphasis on strategy, teamwork, and agility to score
goals against competing robots.
• Class: Open
• No. of Participants: 4+1 max.
• Time limit: 24 hrs.
• Deliverables: Business plan, prototype/mock-up, and
presentation
• Theme Description: Develop innovative tech-based business
ideas aimed at Sustainability and environmental impact.
Projects should address environmental challenges and
propose practical solutions.
Project Ideas:
• Eco-Friendly Packaging Solutions: Sustainable alternatives
to traditional packaging.
• Waste Reduction App: App to help reduce waste through
various strategies.
• Renewable Energy Solutions: Tech solutions for harnessing
renewable energy.
• Smart Agriculture: Technologies for sustainable farming
practices.
Participants program and control autonomous or semi-
autonomous robots to navigate a high-tech bowling alley,
aiming to knock down bowling pins with precision and
strategy. Reference video:
https://www.youtube.com/shorts/xxxtTrPeBb4
General Rules:
• Class: Open
• No. of Participants: 2-4 max.
• Time limit: 5 minutes each for all 3 attempts.
Scoring
• 1 point per pin.
• Strike (all pins in 1st attempt): 15 points.
• Spare (all pins in 2nd/3rd): 10 points.
Penalties
• Robot out of lane/no movement: 0 points.
• Touching robot during attempt: 0 points.
• Arena damage: Disqualification.
• Robot Specs: Max size 30x30 cm, weight ≤ 2 kg, 12V battery
limit.
• Control: Remote, Bluetooth, autonomous, wired; no physical
touch during play.
• Arena Setup:
• Lane: 2m long, 50cm wide.
• Pins: 10 pins, 10-15 cm tall, standard setup.
• Start Line: 1m from the first pin.
• Gameplay:
• Objective: Knock down as many pins as possible in 3
attempts.
Winner
Highest score wins. Ties are resolved by a sudden death round.
RoboRush
Robo Racing Challenge
Class: Open No. of Participants: 2
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RoboRush
Robo Racing Challenge
Event Rules
• Class: Open
• No. of Participants: 2
• Time limit: Complete the track in the shortest time without
leaving the track (Each team gets 1 attempt.)
Robot Specifications:
• Maximum size: 25x25 cm.
• Weight: ≤ 2 kg (+/- 5% tolerance).
• Maximum voltage: 12V .
• Control: Robots can be wired or wireless (no manual touch
allowed during the race).
Track Specifications:
• Figure-8 shape with a cross-section in the middle.
• Curves, straight paths and inclines.
• Segments with different surfaces like smooth, rough, and
slippery sections.
• Small physical obstacles like speed bumps and narrow
passages.
• Width of Track: 40 cm
Gameplay:
• Objective: Complete the track in the shortest time without
leaving the track.
• Attempts: Each team gets 2 attempt.
Penalties:
• Robot Off-Track: If the robot leaves the track, it must be
placed back at the last position, incurring a 10-second
penalty.
• Manual Handling: Any manual interference during the race
incurs a 10-second penalty.
• Robot Malfunction: If the robot malfunctions, 5 minutes will
be given once to fix the problem.
Winner
Team with the shortest total time (including penalties) wins.
Ties are resolved by an additional attempt.
Meme Wars
Memejacking
Class: Open No. of Participants: 1
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Meme Wars
Memejacking
Event Rules
• Class: Open
• No. of Participants: 1
• Topic: On the spot
• Time limit: 1hr
• Participants have to frame memes on the given topic.
• Memes will be uploaded on Social Networking sites for open
voting.
• Link to vote will be shared on the school's official website.
• V oting line will be closed on the same day at 6:30 pm.
• Winners will be decided on the basis of votes.
Judgement Criteria
• Maximum V otes
Stock Market Titans
Stock Market Simulation Game
Class: Open No. of Participants: 2
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Stock Market Titans
Stock Market Simulation Game
The goal of the game is to help students understand how the
stock market works, including buying, selling, and managing a
portfolio. The player who maximizes their portfolio value by
the end of the game wins.
Event Rules
• Class: Open
• No. of Participants: 2
• Time limit: 40 min.(Preparation time)
2-3 min(presentation time)
• Each team represents an investment firm managing a
portfolio.
Game Setup
• Players will form teams of 2 members.
Initial Capital:
• Every team starts with ₹1,00,000 in virtual money to invest in
the stock market.
• Stocks: A list of 20-30 stocks (from real companies) will be
provided.
Game Duration:
• The game will last for three market sessions
• Stock prices will update in every session based on real market
data or simulated events.
• Trading Platform: All trades will be conducted manually via
spreadsheet overseen by the Game Master.
Game Rules
• Market Timings:
o The stock market will be open for trading for a specific period
- session.
o Teams must submit their buy/sell orders during this time.
• Buying and Selling Stocks:
o Teams can buy and sell shares at the current market price
during the trading window.
o There are no transaction fees for this simulation.
• Investment Strategy:
o Teams can invest in any combination of stocks but must
maintain a minimum balance of ₹10,000 in cash at all times.
o Teams can buy a maximum of 1,000 shares of any single
stock.
• Risk Events:
o The Game Master will introduce random "market events"
(e.g., economic news, corporate earnings reports) that can
impact stock prices. Teams need to adapt their strategies
accordingly.
Winning Criteria
• End of Game:
o At the end of the game period, each team’s total portfolio
value (cash + stock value) will be calculated.
Winner:
o The team with the highest total portfolio value wins the game.
Judgement Criteria
• Portfolio Value
• Strategy and Decision-Making
• Market Understanding
• Presentation
Visual Splendor
Digital Poster Making
Class: III-V No. of Participants: 2
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Visual Splendor
Digital Poster Making
Event Rules
• Software: Picsmaker (https://www.picmaker.com)
• Class: III-V
• No. of Participants: 2
• Topic : Any SDG
• Time limit: 1 hr.
• Participants to create a poster on the given topic.
• Sign in ids will be provided by the host school.
• Images can be taken from internet.
Judgement Criteria
• Creativity
• Content related to theme
• Visual Appeal
• Overall Presentation
Twist-a-Tale
Animate the Unexpected
Class: VI-VIII No. of Participants: 2
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Twist-a-Tale
Animate the Unexpected
Event Rules
• Software: Adobe Express
• Class: VI-VIII
• No. of Participants: 2
• Time limit: 1 hr.(prep)
• 2 min. (presentation)
• Topic: Participants can choose one topic from the following
themes:
- Environmental Awareness
- Friendship and Teamwork
- Dreams and Aspirations
- Innovation and Technology
• Create a short story of 2 min. animation using the given
software.
• The final video should be in MP4 format. Must submit both
the video and the source file from Adobe Express.
Judgement Criteria
• Clarity of Storytelling
• Use of Adobe Express Tools
• Animation Quality
• Theme Relevance
Furry Heroes
The Comic Strip Contest
Class: VI-VIII No. of Participants: 2
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Furry Heroes
The Comic Strip Contest
Event Rules
• Software: Canva
• Class: VI-VIII
• No. of Participants: 2
• Topic: Discover the Extraordinary Powers Hidden Within
Your Furry Friends
• Time limit: 1.35 hrs.
• (1.30 hrs. preparation)
• ( 5 minutes presentation)
• Teams will illustrate a comic strip or storyboard featuring
their pets gaining super power.
• Each team will present their superhero pet highlighting its
powers, story, and message.
• Class: IX-X
• No. of Participants: 2
• Time limit:1.5 hrs.
• Participants will use a platform that integrates Google Street
View, such as GeoGuessr.
• Teams will identify the location based on Google Maps street-
level imagery.
• Each round will consist of randomly selected street-view
images. Participants must guess the location of each image
within a set time limit for each round.
• Teams must submit their guess within the designated time
frame per image.
• Participants to have their own ids.
Judgement Criteria
• Proximity (10 points): Points are awarded based on how close
the guess is to the actual location.
• Speed (5 points): Additional points for teams that guess
quickly and accurately.
Code Craft
Crack the Code
Class: IX-XII No. of Participants: 2
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Code Craft
Crack the Code
Event Rules
• Software: Python
• Class: IX-XII
• No. of Participants:
• Time limit: 2.5 hrs.
• Participants will be tested on their critical thinking and
problem solving skills.
• Event will be conducted offline in the school premises.
Judgement Criteria
• The programs will be judged on the basis of correctness.
• In case of a tie, tie-breaker rules will be announced on the
spot.
Cine Vista
Documentary Making
Class: Open No. of Participants: 3
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Cine Vista
Documentary Making
Event Rules
• Software: Any editing software
• Class: Open
• No. of Participants: 3
• Topic : Compufest….A Journer
• Participants have to shoot clippings of the entire fest and
submit the documentary on Day-II by 10:30 am in a
rendered format.
• Participants can also shoot on Day II but failing to submit on
time will result in disqualification.
• Participants are not allowed to use clippings from the
previous years of Compufest, from the internet, or clips
from elsewhere.
• Maximum length of the documentary is 3-4 min.
• Participants have to bring their own gear (camera, tripod,
laptop) etc.
• Wi-fi will be provided by the host school in case of
requirement.
Judgement Criteria
• cinematics and artistic approach
• Editing and cuts
• Flow of the video from clips 1 to end clip
• Overall presentation
Machine Minds
Innovate with AI Using Teachable Machine
Class: Open No. of Participants: 2
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Machine Minds
Innovate with AI Using Teachable Machine
Event Rules
• Class Level: Open
• No. of Participants: 2
• Time Limit: : 1 hr.
(40 minutes for creating the AI model, 15 minutes for testing, 5
minutes for presentation)
• Topic: On the spot
• Platform/Tool: Google Teachable Machine (a simple web-
based platform to train AI models using images, sounds, or
poses without coding).
• Students will create and train the Teachable Machine model
to solve or assist in that area.
• After creating their AI model, teams will present their work,
explaining how they trained the AI, what problem it solves,
and demonstrating their AI model in action.
Judgement Criteria
• Rule of Fairness
• Creativity and Innovation
• Evidence-Based Judgment
• Knowledge & Presentation